Games are entirely too short this gen, and i discuss just why that is in this episode of For No Reason.
Frank E. Max
Be you. Be True. Be human.
Monday, April 13, 2015
For No Reason episode 4
Games are entirely too short this gen, and i discuss just why that is in this episode of For No Reason.
Saturday, April 11, 2015
Anime Commentary episode #1
My first video in my series of anime commentary videos. I'm open to taking suggestions of other anime to do commentary on or any feedback.
Labels:
akb0048,
akb48,
anime,
awbrawler,
bonus features,
commentary,
dark,
dvd,
evil,
exclusive,
free,
gritty,
happy,
jpop,
love,
music,
otaku,
voice actor,
weeaboo,
win
Thursday, April 9, 2015
For No Reason 3
The Nintendo difference is becoming more and more obvious this gen. This video I discuss the completely different approach in gaming between the "hardcore" consoles and the Wii U.
Labels:
awbrawler,
gamer,
gaming,
next gen,
nextgen,
nintendo,
playstation,
ps4,
smash bros,
video games,
wii,
wii u,
wiiu,
xbox,
xbox one
For No Reason 2
This one is a really good one. Its talking about the identity crisis and the obsession with maturity in the gaming industry.
Labels:
awbrawler,
blog,
hyrule warriors,
mature,
nintendo,
playstation,
ps4,
rated m,
wii u,
wiiu,
xbox,
xbox one,
youtube,
zelda
For No Reason episode 1
The first video from my latest series. pretty good commentary. feel free to comment.
Sunday, April 5, 2015
PSO C.A.R.D Revolution Needs A Sequel
Back in the Gamecube days, I owned a little game titles Phantasy Star Online Episode III: C.A.R.D Revolution, and it was pretty addictive. The game was basically Phantasy Star Online but as a grid based strategy RPG using Cards. The play had a choice between playing as the Heroes which summoned weapons, or the Arkz which summoned monsters. The purpose was to attack your opponent directly and take all of his/her hit points. The game was pretty solid albeit dated graphically, but thats exactly why we need a sequel.
PSO C,A,R.D Revolution had a versus mode but it had one major gamebreaking flaw if you wanted to play against another human opponent, rather than alongside them. The game was cardbased, and all of your cards were clearly visible onscreen as you take turns in versus mode. This can easily be remedied in a sequel, because if they release it for the Wii U, the players will have their own screens. Also if they release it on the 3DS, the players also have their own screens with less incentive to look atthe other's screen to cheat. My question is why isn't this game already in development? Is there really nobody at SEGA who looked at the Wii U and thought "hey this word be perfect for C.A.R.D Revolution"? Nobody? Or has nobody at Nintendo noticed this and said "Get SEGA on the phone!"
I would love to see a sequel to this with online gameplay returning (yes it was an online Gamecube game), more weapons, and some kind of miiverse connectivuty and leaderboards. I know it would happen, but a guy can dream, right?
Anime 3000 podcast 113
I was in the most recent A3K podcast, and I must say, I had a blast this time. Its always fun to get everyone all riled up with my shenanigans and eccentric taste in anime. lol
Labels:
a3k,
anime,
anime 3000,
awbrawler,
godzilla,
otaku,
podcast,
samuel l. jackson,
weeaboo,
youtube
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